00:00
00:00
Ackee39

80 Audio Reviews w/ Response

All 255 Reviews

rock it let

jhw

cool song mate

Synfang responds:

Thanks, I guess. XD

" and I am REALLY excited to see what Geometry Dash levels can be made from this, since now my newer songs are finally available for use. :D"

Well that aged fucking terribly

Synfang responds:

While I thank you for the good rating, all I'm gonna say about the text of the remark is you, like Cloudz, are still shy of the "guaranteed spared from my mood" line. -_-

Dang, thats some brutal deathstep! Great was of combinign melodic elements with absoloutely brutal basses. Incredible work, you just got a new follower ;)

HypercubeRecords responds:

Thanks ;DDD

Ayy thats some smooth dnb! Nice work

Synfang responds:

Eh, I think the ending kinda screwed it up, looking back, but thanks anyway.

"Could you imaging turning "Inside Every Demon Is A Rainbow" into a progressive house song?" HA! no. But i do think you could make an electro-swing song out of allistors reprise near the end and alspo extend it
I dare you to do it

Synfang responds:

Electro swing... NGL, I've wanted to make an electro swing song for a while, but never actually did it, mostly due to lack of good sax sounds.

Really love the musical storytelling in this one! My favorite part of this is that, even though there is a set-in-stone story in the description, it can be interpreted in multiple different ways. The melody really does the concept justice IMO, it's so nice and progressive (not too unexpected coming from you XD), and I think the chiptune elements compliment it well. The drums are nice and soft which makes sense for this tune (though maybe a bit more clarity near the climactic moments would have been nice), and overall this song is just a really nice little musical story! Great job, probably one of my favs of yours beside The View From Here. I look forward to more pixely stories from you in the future :D

ChronoNomad responds:

Ayyy, it's my boy Ackee39! Long time no see, mate. Thanks a bunch for dropping this sweet review on me, out of a clear blue sky no less. ^__^

Musical storytelling is a whole lot of fun, and while there's always some kind of theme in the back of my mind when I'm composing, these video game-inspired tracks always remind me of growing up playing the classics. To hear that this is one of your favorites, alongside The View From Here, is quite the compliment! Thanks for the smile, man. I hope to regale you with much more old school goodness in the future.

Really like this Nerofunk thingelybingelydingelydongelybongelytrongelypongelyvongelywongelybong

Demonicity responds:

böng

Woah dude, this is incredible! I always loved your work but this feels like such a step up! I also love the lil dnb switchup at the end. You have not dissapointed, great job!

Also, heard about the whole impersonating thing... are they still selling your music or have you taken them down yet?

Schtiffles responds:

Appreciate that. Yeah it's been handled, I did official releases on all the platforms they impersonated me on, then claimed their uploads and had them removed.

Very nice melody and structuring, and how the song changes moods a lot. Only thing is this is not remotely drum and bass

rherdalaezian responds:

Thanks!
I have no idea about genres but i looked up what genre is 170bpm(it seems slow but it is) and dnb is in that area

Really great! The structuring/progression sound design and the melodies are all perfect. Some of the transitions are a bit rough, and i could have used more background noise so it would feel less empty; the emptiness makes the mixing look worse than it actually is. But apart from that, this is a really great leitmotif. Keep it up!

Also, i couldn't find any easter eggs between the hero and villain theme, though this is on my first listening. Id really apreciate a lot of musical storytelling, like, idk, if the villain has a counter ideology to the hero, then maybe their themes can stem from the same melody? And maybe make that melody the leitmotif of said ideology. Maybe you can also use the dies irae as a death leitmotif for people that kill people and/or die (aka what Sweeney Todd did). My point here is, theres a lot of potential for musical storytelling and subconscious manipulation through the music, and since youre the musician, id reccomend taking full advantage of that.

Again, this is great, and really looking forward to what you have in store :)

Synfang responds:

Well, can't really speak for the ideology of player characters that haven't been created yet (the players deserve the freedom of making their own characters, and as such dictate the characters' morals, so for all I know, they're gonna be similar to the villain, but the plot is designed to discourage evil behavior from the players, in a fashion similar to Undertale), but fair point. Your suggestion already had been implemented into a song I made as a boss theme for this villain (not yet released but should come in the next month or two), as it includes a twist on the earliest draft of the melody to Heroes (though this draft was scrapped because it didn't feel epic enough to me), if that counts for anything.

ackee39 is a producer who talks about himself in the third person, how pretentious!

Avery @Ackee39

Age 16, male pronoun

crying endlessly

Joined on 1/7/20

Level:
13
Exp Points:
1,855 / 1,880
Exp Rank:
33,319
Vote Power:
5.55 votes
Audio Scouts
2
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal